1up has posted a article trying to explain what has the PC gaming community up in arms about Modern Warfare 2's lack of dedicated servers. For those interested, you can read it here.
I would like to quote the last part of the article:
"Whether Infinity Ward caves in and provides server browsing support at a later time remains to be seen, but for the time being, they seem to be sticking by their guns. And rightfully so -- no one has actually seen IWNet in action, so it'll be interesting to see if the hardcore crowd's fears are alleviated when Modern Warfare 2 is released."
As far as I can tell, no one has seen how IWNet works. But the description of IWNet would make one believe that MW2 is adopting the console matchmaking service. What would be great is if Infinity Ward would produce some sort of video that explained and demonstrated in detail what IWNet will be like for the PC gamer.
But in the end this IWNet is probably what us PC gamers believe it to be, a console port. Really what it boils down to is that Activision wants us to pay now for DLC just like the console crowd does, no more freebies like we have grown used to over the years. Infinity Ward can say it's about ease of use, about keeping cheaters out of the game or trying to stop piracy, but really it's about money.
I think I will just buy Activision games used from Gamestop, that way the developers and Activision will not recieve any of my money!