Wednesday, February 22, 2017

Space Hulk: Deathwing....Sigh...

I am a big Warhammer fan - of both the 40k and fantasy variety. Now I've never played the miniatures game nor spent time painting little figures and setting up huge battlefields, but I have read some of the literature and played many of the video games since learning about Warhammer back in high school.

One of my fondest memories from high school was during the summer staying up late at a friends house with a group of buddies playing the Space Hulk boardgame. There's no one instance in particular that stands out from those times, just that we all had a great time.

So when I saw Space Hulk: Deathwing, naturally I was excited. So much so I went and even pre-ordered the game. Unfortunately Deathwing is not a very good game. That's not to say that it doesn't have its moments; for the first couple of days I was genuinely excited to come home and play the game. However, that feeling wore off quickly when I realized that there's very little substance to Deathwing. All you do is move slowly through a space hulk, killing waves of enemies while completing monotonous and arduous tasks. It's not a fun game.

Yes I did complete the game, but I did not want to spend hours upon hours to do so, so I used some cheats to get through the game as quickly as possible. Did I ruin the experience? I don't think so, if anything it made the game a bit more tolerable.

If Space Hulk: Deathwing is a game you're interested in but are unsure of, I highly recommend watching Atomic Facepalm's Played In Full Deathwing review. It's quite entertaining and spot on with how I felt about the game.




If you enjoyed the video then please visit Atomic Facepalm's Youtube page, give them a like and be sure to check out their other videos while there. You can even subscribe if you so desire.

Monday, February 20, 2017

Roses Are Red, And So Are The Glasses...

This post isn't about the supposed insurmountable pressure of the almighty backlog and how to overcome the guilt and depression it seems to paralyze gamers with. But I will mention that what I have done recently was to make a list of all the game purchases starting from the first time I had to install Steam. A couple of games on the list are Serious Sam The First Encounter HD and Second Encounter HD.

I actually still own the physical copies of both those games. I am a huge fan of the first two Serious Sam games and remember enjoy the heck out of them many years ago. So naturally when they did a HD makeover I had to buy them.

Actually, I didn't have to buy them. But I did, and this past weekend I decided to install them and give them a go.

Lately I have really been craving a single-player FPS experience. I've been playing Battlefield 4 and Rainbow Six Siege online, but I had a hankerin' for a game with lots of guns that I can just shoot people in the face. All from the point of view from my face! Because of that I did buy FEAR Platinum on GOG while on sale for only $2.50! But more on that in a bit.

I knew when I started playing SSFE that is wasn't a long game, but that it's more like backwards running simulator 2001. So I loaded up the cheats and just went to town. For the first three hours or so I was really enjoying the game. It's old school shoot shit and blow shit up with little story or dialogue, and, the remakes do look much better than the original classic versions.

But around the third hour something happened. I realized that I was kind of getting bored. It was at that point that I started keeping track of how much longer I had till the final level. Then I got to the final level, died and had to repeat a section that took about fifteen minutes to complete. It was at that point that I lifted the white flag and declared the game complete. I then promptly installed SSSE and didn't even make it to the second level before giving up and uninstalling the game.

Both Serious Sam First and Second Encounter are great games, but my taste in games has evolved the past 16 years since I played them. Realizing this I decided to play some FEAR because my FPS thirst wasn't quenched yet. Besides, I didn't like the game much before, maybe I'll appreciate it now. What a mistake that was.

I hated FEAR when it was first released and I absolutely hate it even more today. It has some nice lighting and particle effects, and the horror aspect is well done, but that game is super overrated. It looked ugly back then and it looks even worse today. The gameplay is dull, the story is ok, and worst of all, it's boring as shit. FEAR is a pile of turds and I hate it.

So after playing two Serious Sam games and forcing my eyes to look at the shit that is FEAR I came to a few conclusions -  games that we remember fondly as being super great, are not as good today as maybe they were during the time we originally played them. Not all games are like that, but for me the Serious Sam games are. I also learned that if you hated a game with a passion and thought is was horse shit, chances are it's still a pile of steaming horse shit.


Saturday, February 18, 2017

Hello, It's Me...

Dear Blog,
It's been awhile since we've last talked. I hope you've been well, I myself have been really, really busy. In November of last year I started a new job as a Facility Manager for a very small self-storage company. Yeah, it's a good job and I am enjoying it thus far. In January I did a 21 day purification program that was suggested by my chiropractor. It was tough at first as I was literally starving after the first day. But I persevered and it changed my life. I lost almost 30 pounds and haven't felt this great in years. It also changed my perspective on my diet. I am eating better, cleaner and I really want to hit the gym to see if I can get into better shape!

I'm still playing games. I have gotten better at not buying more games than I can play, but the backlog is still an issue for me. After beating Dead Rising 3 in early January I've been in this funk - you know, the funk that I've written to you about a few times in the years past. I have so many games that I want to play but none of them are quite grabbing me. I end up just sitting in front of my monitor till I pick a random game. It really leaves me in an unsatisfied state honestly. The funk is one reason why I tend to play multiplayer games a lot. Like the couple of months at the end of last year when all I was playing when I came home from work was Star Wars Battlefront, and why I'm playing lots of Battlefield 4 and Rainbow Six Siege; even if I play a few matches I feel like I accomplished something game wise.

But enough about that, let's talk about us. I know I've been neglecting our relationship over the past few years. But I promise to spend more time with you, to be around when you need me. I've missed you, missed us. Till next time blog.

Love,
Jayedub


Monday, August 3, 2015

It's a Skyforge Thing!


The last few posts have all been about Marvel Heroes, a game that I love quite a bit. However, I have only played a total of three times since the release of Ant-Man. What could cause me to stop playing a game I love so much? Well it's a combination of working a new job and Skyforge. That's right, Skyforge.

Skyforge is a new free-to-play MMO from the Allods Team, the developers who made Allods Online oddly enough. Unlike games such as Everquest 2, Lord of the Rings Online or The Old Republic that started with a subscription model then moved to a f2p model, Skyforge was built from the ground up as f2p.

Why does that matter you might ask? Because those other sub to free games lock content behind a subscription; Skyforge instead goes the premium account route similar to what you find in World of Tanks, meaning players have access to all content all the time. It would be similar to The Secret World or Elder Scrolls Online, just without the initial purchase.

The difference didn't really sink in till I played TOR one afternoon after spending loads of time in Skyforge. The amount of stuff locked behind a sub or the Cartel Market is staggering. Don't get me wrong, I am not against TOR's f2p model, I was just surprised to notice the differences.

Well, that's enough about that. At some point I'll get back into Marvel Heroes, or some of the other games in my backlog. But until then, I am quite enjoying Skyforge.

Friday, July 24, 2015

New A.R.M.O.R. Incursion for Marvel Heroes!

It's another week and another event for Marvel Heroes. This week brings the revamped A.R.M.O.R. Incursion event. 

In the past you would get ARMOR drives as loot from bosses, random enemies and on daily mission. Those drives could then be exchanged for various items from the ARMOR vendor.

Here's a brief overview of what to expect with the new ARMOR Incursion event:
  • A.R.M.O.R. Defender Mission - Completing this mission will grant an Ultimate Upgrade Token!
  • A.R.M.O.R. Drives - Collect Intel Powerup buffs, defeat the specified boss, and earn A.R.M.O.R. drives
  • New Items & Artifacts - Now you can use your A.R.M.O.R. drives to buy more items and artifacts, including Howard the Duck's Big Freaking Gun
  • New Enchant Recipes - A.R.M.O.R. drives can get you all-new enchant recipes for slots 1 - 5, featuring the new Alternate Reality Rune
  • A.R.M.O.R. Incursion Achievements - 7 new achievements are now available, exclusive to A.R.M.O.R. Incursion!

For even greater detail, click here to read the forum post on the ARMOR Incursion along with other changes in the patch.

What has me excited are the new items and artifacts. For me there wasn't anything useful to purchase with ARMOR drives which means I have quite a few saved up. I have probably about 3k worth of drives saved, but it's an event that I viewed as a time to take a break from the game. It's not that I dislike the event, I had no use for drives. Till now!

Don't forget, this event brings with it a 100% server side boost to XP!!! 

Friday, July 17, 2015

Beware The Power Of The Ant!



That's right, Marvel Heroes newest hero Ant-Man has been released! Hard to believe Marvel Heroes has 49 heroes, so much content. Speaking of content, the Story Revamp also comes with this patch. Before there were three difficulty levels related to the story missions - Normal, Heroic and Super Heroic. If you were willing to play through each difficulty you might make it to level 60, I honestly have no idea as I only finished the story once. With one character.

There no longer are three difficulties, instead a person should be able to level 1-60 by playing through just the story. I am going to test this out with Ant-Man, however, because I have a lot of level 60 heroes I have a permanent 200% XP bonus. But that's not a bad thing. I will be interested to see at what point in the story I reach level 60, that should give me a good indication if the XP is scaled well and if boosts are needed or not.

Also with this patch comes the Odin's Bounty event. For a three hour span, bosses in one of three game modes will drop Chests of Odin's Bounty. Every three hours the game mode rotates. For example, as of this post, all bosses in Red, Green or Cosmic terminals are boosted. Afterwards bosses in Industry City will be boosted, then Midtown, and so on and so forth. You can check out the rotation schedule here.


The Odin't Bounty event is one of my favorites in Marvel Heroes; it's a great way not only to level up but to gear up a hero as well.

Monday, July 13, 2015

Midtown Madness 7/13/15

It's Monday which means it's Midtown Madness in Marvel Heroes! It also means I got an unexpected day off so I need to figure out what I'm going to play.

What is Midtown Madness you say? Glad you asked. All bosses in the Midtown Patrol zone will drop a Midtown Madness chest full of all sorts of goodies and a sizable XP orb. There's also a chance for a rare Midtown Fortune card to drop from all bosses as well. The Midtown Fortune cards are nice but I've never had them give me anything useful that I can remember.

Midtown on Monday's is great for leveling up and gearing heroes due to the nice XP orbs and cosmic and possible unique items from chests. Cosmic Chaos is still going on which means a 42% multiplicative XP boost as well!