Sunday, February 28, 2010
Worth a buck.
The verdict is in!
Thursday, February 25, 2010
Batman Arkham Asylum on sale!

For those of you who are thinking about buying Batman Arkham Asylum but were holding out may want to read this article over at Joystiq. It would seem that the game is on sale through the Games for Windows' Games on Demand for only $12.49!
That is dirt cheap and well worth the price in my mind. The only sticking point is the GWL Games on Demand service, I have not used it so I have no idea how it works compared to Impulse or Steam. Batman is one of the few GWL enabled games so it's a bonus if you are into achievements.
Saturday, February 20, 2010
A bit of EVE.
I don't know what it is but every so often I want to play a space-flight sim. I do own a few of those types of games; Darkstar One, X2 and a couple X3 games, Freelancer, and I think that's it. But when I think about it, it's not necessarily the space stuff I am in the mood for but a ship type game in general. Whether it be in the unknown reaches of space or on the high seas, sometimes I just want to pilot a ship and blow stuff up.
Right now I am really enjoying my time with EVE Online, much more than the last two times I gave the free trail a try. The tutorial is much better and easier to follow now, and there are these career agents that you can do missions for and they will teach you various aspects of EVE's gameplay. But the best part is you get free stuff for doing the career missions so it's worth doing them all.
My free trial ends in a week and there is a good possibility that I will finish all of the career agent missions by that time. I am worried that once I finish those missions that my interest in the game will decline. Say what you will about the kill ten rats quest hub type of MMO's, it's what I am familiar with and EVE is not like that.
I do believe there are other agents that do give out missions and there's always the possibility of hunting pirates, but will that be enough to keep my interest? I guess I will see in a week won't I!
Thursday, February 18, 2010
It's not that good.
I don't know what it is, but whenever I hear someone talking about Bioshock 2, I just want to violently kick them or their dog for saying just how great the game is.
But on the flip side, I still want to play the multiplayer, if only it didn't have such ass sucking peer-to-peer matchmaking.
Sunday, February 14, 2010
Completed: Bioshock 2
I finally finished the single-player for Bioshock 2 on Friday night. I have been able to play some of the multiplayer and it's not bad, it won't compete with Modern Warfare 2 but it was a pleasant surprise.
Right now all I can say is if I had a choice between Mass Effect 2 and Bioshock 2, ME2 hands down. It's not a good sign when I would rather play multiplayer instead of the single-player.
Friday, February 12, 2010
No gamepad for you!
Hey guys,
I talked to the dev team about controller support for BioShock 2, and I want to let you know that we won’t be adding this into the game in a patch. The decision not to support the controller was not made lightly, and to add it now would take a complete re-envisioning of the UI that the team worked so hard to create.
I’m sorry for those of you who are disappointed, and I want you to know that your comments and concerns have been heard and will be taken in to account when we are planning in the future.
Thanks,
-Elizabeth
For the record, the controls for Bioshock 2 on the PC are better than the first game. With that said, they are still not great and it would have been nice if the PC version had support for a gamepad or wired Xbox controller.
The biggest complaint for me has to be the mouse controls; you use the left button for firing weapons and the right button for firing off plasmids, pretty standard stuff. The problem is that on screen your left hand is your plasmids and the right hand is your weapons, so the tendency is to press the wrong mouse button because you are reacting to what you see on the screen.
Another problem regarding the controls, they differ some between the multiplayer and the singleplayer. Cycling through your plasmids and weapons works great in multiplayer because you have a limited number to work with, but it's completely different on the singleplayer side and it's frustrating.
But all of these problems would be cured if there was controller support for the game. The sad truth about Bioshock 2 is it's a console port in every way but the controls.
Tuesday, February 9, 2010
My bit of nerd rage.
Do you ever listen to a podcast and suddenly go into instant nerd rage over something that is said, or a certain topic of discussion? I did today.
The host of the podcast was talking about Star Trek Online and about how the community is really good for that game and just ignore the forums because of all the hate for the game. For some reason I had this knee jerk reaction and about turned off my mp3 player because of it.
But after writing this post three different ways, I realized that it's really much ado about nothing. I think my reaction came from the bad taste in my mouth left by Champions Online, Cryptic's other MMO. I do think that the official forums for any MMO only tell part of the story of the overall health of the game. But I guess if you were to use that same logic with WoW then one would think that game should have been canned along time ago.
I guess the morale of the story is not to take everything so personal, it's just a podcast for goodness sakes.
Saturday, February 6, 2010
Mass Effect 2 done!
Well 2010 is already shaping up to be a kick ass year for games, that is if the rest of the year has games like the last two I just played then it will. I am attempting to finish Batman Arkham Asylum for a third time on a third format and I just finished Mass Effect 2 for the PC.
In case anyone was wondering, Mass Effect 2 is freaking awesome!!
Thursday, February 4, 2010
Arrrrrrrrrrr.....
One would assume that server closures are a sign of how healthy a game is doing which might not be so good, just ask Warhammer Online and Star Wars Galaxies. Personally I think it's an indicator that a game does not have a healthy player base, just my opinion.
The nice thing is that I don't need to have an active account to transfer my one and only character and I am getting a free month of play time to decide if I made the correct server choice. A free month of play time, awesome.
I really enjoyed my limited time with PotBS during the middle of last year, but like a few other MMO's that I was playing, I cancelled my sub because of Champions Online and eventually Aion, both games I was reviewing.
The great thing is that I have been wanting to try this game out again, but have been unwilling to spend the money to reactivate my sub. SWG is also free this month for me so I can log in and see all the cool stuff they have released recently is about, and then log out bored!
Wednesday, February 3, 2010
It's all about the attributes.
I then began to wonder what it was in or with WoW that compelled me to play that game for over 2200+ hours according to Xfire. I have been using Raptr instead of Xfire now, but Raptr pulled over all my games with time played when I signed up, nice! Here's something I didn't know till I looked; out of the top 10 games I have registered time playing, 6 of them are MMO's. The game I have played the second most is Star Wars Galaxies with almost 990 hours played! I do know that amount would be higher if Xfire had been out when I began playing SWG years back.
But back on topic, I was wondering why I have played so much WoW and why are there all these other MMO's that are good but are just not grabbing my attention like the big one did at one point. A couple of weeks ago I came to the conclusion that it boils down to the skills and attributes.
Hopefully I can explain this as well as it sounded in my head! I have played so much WoW that I have a pretty good grasp of the attributes do and how they affect the various skills. In LOTRO for example, I have very little idea what the various attributes do and how they affect skills for combat or what to look for in armor and weapons. It's the same thing with EQ2, WAR and to a certain degree AoC.
I understand that this is a simplistic view and that there are other aspects to a MMO like combat, exploration, questing, crafting, etc. But when you think about it, attributes affect almost every aspect of a MMO. Age of Conan back at launch is a great example of a MMO that had attributes that had little affect or made little to no sense within the game.
So my thinking is what if I take the time to learn how the attributes work in LOTRO, how they affect my skills and learn to play my class. Goes without saying right? But it is something I have not done much of since the game launched. So if I learn the attributes, finding a build and learning the skills, maybe the game will be that much more interesting for me and I will renew my sub for another three months!
So my goal is to do just that with LOTRO, stay tuned!
Saturday, January 30, 2010
Weekend Edition
I finished Batman Arkham Asylum on the PC late last night, now I just have to finish finding some things and complete the challenges so I can get more achievements to add to my gamerscore. Batman is an awesome game, and it's best on the PC hands down. I have finished the game on the PS3, the PC and at some point I might play it on the Xbox 360, it's just that good.
The game I will be playing most this weekend will be Mass Effect 2. Bioshock 2 will release on Feb. 9th, so there's no need to rush through ME2 this weekend, but I wouldn't mind getting a big chunk of the game finished.
I haven't played WoW or LOTRO in almost two weeks and have been contemplating just un-subbing to both. I renewed my account so I could go play with the Casualties of War group in WoW and LOTRO is a game I should love and play more of, but just haven't. Really what it boils down to is time, I find it's being sucked up by non-MMO games, and it's only going to get worse in the coming weeks. Maybe I will just have one MMO sub, or buy a lifetime membership to LOTRO.
I have been thinking about giving EQ2 another go for what seems like the hundredth time already. I bought the game at launch, so I have a huge number of vet rewards that I haven't claimed, but I also bought the Echoes of Faydwer and Shadow Odyssey all-in-one compilations at one point and was thinking of pre-ordering Sentinels Fate. I see two problems though; if I haven't stuck with EQ2 after the countless times playing, why would I now. And, would it even be necessary to purchase the new expansion when my highest character is something around level 25. Something to think about.
Speaking of Batman, I think I have finally figured out the secrets to the freeflow combat. I need to do a little more testing this weekend, but I think I might share my thoughts on it at some point.
Well that's it for this way to long post, hope every one is enjoying their weekend, mine starts in a few minutes!
Friday, January 29, 2010
A few Mass Effect thoughts.
Thursday, January 28, 2010
Steering clear for now.
Frankly I think that Cryptic deserves all the heat they are receiving. Not for this most recent mess, but for the way management has handled both games. To be fair the new paid update has no price yet and no one knows for sure just how much content there will be. But it is hard not to get upset I think at something like this.
For now I think I am going to steer clear of anything Cryptic for awhile.
Wednesday, January 27, 2010
Arkham never looked so good!
The game takes place all in one night on Arkham Island where the asylum is located. With a little help the Joker has managed to free himself and taken over the asylum. You as Batman trek around the island trying to figure out what the Joker is planning and capture him before he does it.
The two gameplay features most talked about in the game are the Detective mode and the Freeflowing combat. In detective mode Batman can follow footprints, hand prints, find secret locations and even see enemies through walls and floors. The only downside is that there is no penalty for using detective mode the entire play through, which can make the game seem too easy at times.
The freeflowing combat is awesome, it's just a tad difficult to explain. Essentially you can begin attacking one goon and by moving the analog stick towards another enemy you will continue attacking and if done right it will be one smooth flowing combo attack. The freeflowing combat system is revolutionary and I hope at some time we will get some type of martial arts fighting game that will utilize it!
I have only two complaints about the game; Batman's sluggish combat animations and the camera during combat. It would seem that the more enemies that Batman has to face, the slower the animations get when attacking or trying to counter-attack. The camera wants to constantly be at Batman's back, which makes fighting large groups of goons a chore at times, especially if fighting in a small confined area.
I played and finished Batman on the PS3 about a week ago. The game plays great and doesn't look too bad, but I had this overwhelming desire to play it on the PC. After downloading the demo and playing for maybe ten minutes, I immediately purchased the game on Steam, and it has been worth it even though I finished it on another platform.
If you have a wired Xbox 360 controller and a decent PC, do yourself a favor and pick up Arkham Asylum on the PC, you will not be disappointed. The game looks so much better than the console version. I have my resolution set to 1920x1200 with all settings maxed and with no AA, and it runs very smooth. You will get the occasional hitching at times, but it's almost like night and day when compared to the PS3 version.
For those who have Nvidia 9800 or better video cards will also be in for a treat, Batman uses PhysX. So random debris on the ground like leaves, papers or rocks will be kicked up when Batman walks or runs around. I think it's great and really adds to the game.
Batman Arkham Asylum is fantastic. It's easily one of my favorite games and would have been my personal game of the year hands down if I had played it last year.
Tuesday, January 26, 2010
Mass Effect 2 time.
Friday, January 22, 2010
Gamefly thus far.
Thursday, January 21, 2010
Reader is full.
Monday, January 18, 2010
I belong in Arkham.
Saturday, January 16, 2010
STO first impression.
My first impressions of the ground combat; it's ok. I like that there is sprint and a sprint meter, but the aim mode made little sense to me and it combat itself was very reminiscent of Champions Online.
My first impressions of the space combat; it's the strongest aspect of STO and a whole lot of fun. The space combat is what I was most interested in and also was curious if it was like the ship combat in Pirates of the Burning Sea. I would say that the only similarities between the two would be you have firing arcs and you fight in ships, and they are both fun. Space adds a whole new dimension to the combat because you can attack and be attacked from above or below your ship.
I did have fun in my first hour of playing and I felt like I was in the Star Trek world, which is a good thing. Yes there are some issues, it is still in beta, but I am looking forward to getting home and doing some more space content after the football games!
